Out with the spooky scary skeletons and in with Mariah Carey, it’s time for the Christmas season! I hope @everyone had a wonderful October and are ready to replace the Halloween decor and pumpkin spiced latte with Christmas decorations and cinnamon spiced latte (if you haven’t already)!
As you may have already seen, Ellie began hosting her WIP devstreams over at our new Twitch channel https://www.twitch.tv/warbound You can find VODs of the past couple streams over there and experience how the game is being made first-hand!
With great help from
If you’ve been following the streams you might have already seen that
Last month we had a meeting together with our music composer
Keep in mind this is a very early version of the score and a lot of changes will come to it over time. I’m looking forward to keeping you updated as it progresses :)
Meanwhile,
For example in the video below the walk bobbing, crouch tilt and weapon sway is fully procedural. The rest are hand crafted.
Early preview of procedural animations, models and animations are not final and are subject to change.
Alongside working on improvements to the animation pipeline, he’s kept himself busy introducing animations to the Dynamic Reload System that he developed. The animations are still a work in progress and not final but it shows the system working and is a great advancement.
Early preview of reload animations, models and animations are not final and are subject to change.Considering how well progress is going we feel very confident about the project and would like to expand our team size so things could get done faster! We currently have open positions for:
We are looking for a 3D artist, primairly for the purpose of creating weapon models and textures. Ability to create environmental props and buildings is a bonus.
We are looking for an animator to help bring our game to life with detailed animations. This includes characters and weapons alike!
If you are interested in joining the team, please create a ticket using the Ticket Tool’s new option in
That’s it for today’s devlog. We’ve got some Christmas decorations to put up around our imaginary office in order to get in to the spirit for our upcoming dev meetings! Jokes aside expect November and December to be quieter as we’ll be spending more time with family and loved ones, it’s nice for them to see us from time to time!
Take care and have a good rest of your evening. Warbound Dev Team.